Beyond Good and Evil 2 - Section Alpha

Quentin chaillet artstation a
Quentin chaillet artstation b

Beyond Good & Evil 2: E3 2018 Cinematic Trailer | Ubisoft [NA]

I had the opportunity to create the character Section Alpha, based on a 2d concept art from Ubisoft :
I first design the shapes with Zbrush and his amazing Sculptris Pro, and to validate the character quickly, I use triplanar instead of UV for the base look dev on Vray.
If you want to see it in the trailer, check the end and guess what is behind the smoke :-)
Congrats to all the Unit Image people !